What is up people! BlackStar here and welcome to this week's GAME THEORY! I am here with my co-host of a brother Gatsby, who has volunteered to help out with mind trip!
Against my will of course. You did threaten to burn my copy of Mockingjay.
I know. But I care!
Anyway, this week we will be doing the famous theory floating around Lavender Town Syndrome.
Yes! Much speculation has been floating around this since the 1990's and Gatsby and I are brave enough to test, analyze, and review our findings!
And you might be wondering where Axum is at this moment. Well, he's out at the moment. He's busy helping us with another Game Theory that we will be doing next week!
Apologizes for not post a Game Theory last week. We were very busy with this one. But hey, we're done with it now!
Indeed. Now then, let's get started, shall we?
So, let me provide a bit of light on this theory, shall we? On February 27, 1996, Nintendo release the first three Pokemon games in Japan. These three games are known today as "The First Three", seeing that they kicked off the Pokemon series as a whole. These three games were still in there somewhat beta stages when they were released. Pokemon Red, Green, and Blue skyrocketed in sales within the first week of their release.
Of course, seeing that it was still partially in the beta version, there were still a few problems. The one problem in particular that we'll be focusing on Lavender Town and the music with it.
Yes. Lavender Town, named probably after the lavender hue the town has (due to the limited color pallet the Game Boy Color back then), has a very peculiar theme to it when you enter the town. It's not the song, but the frequency within the song itself that has stir this big pot of mystery!
The main theme, now known by just "Lavender Town Song" is a song of binaural beats. This is when (and you need headphones to hear this, which was the only way to hear the music back then when using the Game Boy Color) the left ear and the right ear hear two different beats playing, thus causing your brain to combine them into one song. But the frequency of the song is what is quite strange about it.
The song was said to bring headaches, nausea, and even suicidal and homicidal thoughts to the children and young teens playing this game! Rumors have it that over 200 people committed suicide in the first month of the games' release and even more were hospitalized.
And due to my brother's stubbornness and him endlessly begging for me to help, this is where we came in to test this ourselves.
That is right! After we have tested it on people and listened to it ourselves, the results are quite surprising!
(Axum? What the heck are you doing here?)
(I refuse to be your lab rat anymore!)
Yes. But to be honest, only Axum is the one who listened to the song.
ANYWAY, we've had SO many people listen to the song (as well as Rayden's girlfriend) listen to the song and their feedback was ever so helpful!
Yeah. We test on a wide range of people, ages 5 to 19 and most of them reported NO SIDE EFFECTS AT ALL. They were completely normal in the end.
Then there were people who suffer from chronic headaches and migraines have sent feedback saying that their headaches have either lessened to a few times a day to barely once a week or that they've gone away entirely. It' actually a surprising scientific discovery that we may have made.
Yes! Although it is very odd and annoying, the song itself helps in a huge way!
Yeah it does! Thus, making this theory just a myth.
More of an innocent bedtime story to be precise. Something to scare the children.
Well, I guess that's all for now then. Of course, we will be testing this theory further within the oncoming weeks, so we might do a update in the future.
Might? More like "sure as hell" we will.
Yeah. We have more people to test this on, but we'll be greatly narrowing down the test subjects by a lot, so we'll see what happens.
Until then, This is BlackStar, logging off!
This is Gatsby, wishing you all a fine afternoon.
And this is Axum, saying Peace Mother f***ers!